howto
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howto

in the default setup, you (earthling) are Player 1 and own the bottom half of the board. the computer is Player 2 and owns the top half. these settings can be changed using the two list boxes which are appropriately labeled. i.e. various combinations like human vs human and different levels of computer levels are possible.

the button labeled "<<" sets the board up for a new game.

the button labeled "<" takes back the previous two moves if possible.

use "Bug Alert" to send an e-mail to the coder. currently this also sends the game history for debug purposes.

the "Animation Delay" listbox should be self-explanatory. but i shall be more than delighted to explain its purpose to anyone who is unclear.

moves can be clockwise or anticlockwise and can change direction during play. read the rules for more information. capture can only occur across the two middle ranks (rows).

notation

the starting bowl (a number between 0 and 15) and the direction ("C", "c" for clockwise or "A", "a" for anticlockwise.) of each move is displayed in the message box for guidance. in addition, the capitals "A" and "C" denote one side (upper half of the board), and the small letters "a" and "c" the other (lower half of the board). the notation used is different from that described in the rules. the following numbering of the bowls is used:

8  9 10 11 12 13 14 15
7  6  5  4  3  2  1  0
0  1  2  3  4  5  6  7
15 14 13 12 11 10 9  8

like the rules, however, ">" means that the tokens of the nyumba are sown.